Six core offerings cover most briefs we see from publishers, game teams, agencies, and founders. Each engagement includes documented deliverables and usage rights tailored to your channel.
Sketch workstation — where briefs become first-pass concepts.Moodboard wall — shared reference for client reviews.
Service 01
Concept Art & Visual Exploration
We produce painted and drawn concept art for environments, props, vehicles, and key scenes — the kind of imagery production teams use to align on look-and-feel before committing to expensive builds. Each exploration round includes multiple compositions, annotated notes on lighting and palette, and layered source files where applicable. You receive both presentation JPEGs for stakeholders and working files for your pipeline. Sessions can be scoped as a single hero piece or a series of related frames for pitch decks and internal reviews.
Service 02
Moodboards & Creative Ideation
Before pixels get polished, we assemble moodboards that capture tone, texture, typography pairings, and cultural references relevant to your audience. Ideation workshops — in studio or over video — help stakeholders react to direction early, when changes cost minutes instead of days. We document agreed references in a shared board you can circulate internally. This service suits rebrands, campaign kick-offs, and any project where the first question is "what should it feel like?" rather than "what is the final asset?"
Service 03
AI Illustration & Editorial Imagery
Editorial clients often need illustration on tight timelines — article headers, report covers, newsletter features — where stock photography falls short. We combine generative exploration with hand finishing: retouching, compositing, typographic integration, and consistency passes across a series. All work is reviewed for factual accuracy, representation, and brand fit. Deliverables include print-ready PDFs and web-optimized formats, with metadata and alt-text suggestions for accessibility-minded publishers.
Service 04
Storyboards & Pre-Visualization
Film, animation, and game cinematics benefit from storyboard sequences that show camera, blocking, and emotional beats before animation begins. We illustrate panels with clear action arrows, dialogue notes, and timing suggestions. For interactive projects, we also produce beat boards linking player actions to visual states. Outputs can be exported as numbered PDFs for editors or layered files for animatics. Revisions are tracked by panel number so your director's notes map directly to our updates.
Service 05
Character & World Concepting
Characters and worlds require internal logic — costume details, scale relationships, cultural markers, and colour systems that hold up across dozens of scenes. We develop turnaround sheets, expression grids, environment establishing shots, and prop inventories that downstream artists can follow. For game and animation clients, we align with your technical constraints: poly budgets, rigging limitations, and narrative canon supplied by your writing team. Style guides summarize decisions so freelance extensions stay on model.
Service 06
Art Direction, Curation & Usage Rights
Not every client needs us to draw every frame. Art direction retainers cover reviewing externally produced assets, curating AI-assisted drafts into coherent sets, and enforcing a visual standard across vendors. We also prepare licence documentation: what you may publish, for how long, in which territories, and with what attribution. This service prevents costly misuse of imagery and gives legal and marketing teams a single document to reference. Monthly check-ins suit ongoing campaigns; one-off audits suit post-production clean-up.
Evening sessions & retainer blocks
West Coast teams often need reviews outside standard hours. We offer scheduled evening studio sessions for clients who share Pacific or Mountain time zones and prefer working after internal meetings finish.
Retainer blocks reserve a fixed number of concept hours per month — useful for publishers with ongoing illustration needs or game teams in continuous pre-production.